Studios

Build your game on the engine behind Droveto and Yokiru.

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Mood image
  1. 01 Private license. No public release, no download: every license is private.
  2. 02 Direct support. You work with the team that writes the engine.
  3. 03 One or two studios. Few partners, chosen, so we can truly support them.
  4. 04 Documentation first. Licenses open once a studio can build without touching the engine code.
Are you a studio? Let's talk

Ionun is the engine of our games. We work with a few partner studios, under private license.