The company
Mood imageThe engine and the games are written by the same team.
The company
Loarm builds Ionun Engine and the games born inside it.
- 01 The engine Ionun Engine. Proprietary, written in Rust, the whole creation suite built in.
- 02 The games Droveto and Yokiru, in development on Ionun.
- 03 Studios A few partner studios, under private license, with direct support.
- 04 Origin Designed and built in France.
Contact us"I started 3D at 15 on one of the first Unreal Engine editors. I never stopped."
I spent 20 years juggling ten applications. Ionun is my answer: put it all in one.
- Sculpt in ZBrush.
- Retopologize in Blender.
- Texture in Substance.
- Import into Unreal.
- Fix what the import broke.
- Start over.
Something got lost at every step. Ionun was born from that frustration.
"I started 3D at 15 on one of the first Unreal Engine editors. I never stopped."
- ~2002 Age 15, 3D on one of the first Unreal editors.
- [year] 3D freelance and web dev, alongside school.
- [year] Engineering school, sculptor at TSUME.
- [year] 8 years as director at TSUME, Luxembourg.
- [year] Paris: R&D, AI since GPT-2, all-in on Rust.
- 2026 Ionun.